This army list depicts the early Swiss Confederation which was made up of 13 Cantons which pulled together to keep themselves free from outside invasion by the Austrians and then Burgandy. The Early Swiss were mainly a defensive army and fought from heavy cover within their own territory. If caught in the open, their lack of significant cavalry would often leave them at a disadvantage. The Swiss were a well drilled and highly spirited ,fast, heavy terrain infantry army. To represent this the following special rules will be used.
| Range | Str | Damage | Special | |
| Handgun | 24" | 4 | 1 | -2 save |
| Characters: | <25 percent |
| Cavalry: | <25 percent |
| Infantry: | >50 percent |
| Special: | <25 percent |
0-1 General.........................165 points
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| General | 4 | 5 | 5 | 4 | 4 | 3 | 6 | 3 | 10 |
Equipment: Sword, Heavy armor, pike or halberd.
Special Rules: Drilled, stubborn.
Hero.........................80 points
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Hero | 4 | 5 | 5 | 4 | 4 | 2 | 5 | 3 | 9 |
Equipment: Sword, heavy armor, Pike or halberd.
Special Rules: Drilled, stubborn.
0-1 Lorrainer Hero.........................85 points
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Lorrainer | 8 | 5 | 5 | 4 | 4 | 2 | 5 | 3 | 9 |
Equipment: Sword, heavy armor, Shield, warhorse. May have lance +2, barding +4.
Special Rules: Ferocious charge, impetuous.
0-1 Army Standard.........................75 points
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Army Standard | 4 | 4 | 4 | 4 | 3 | 2 | 5 | 2 | 9 |
Equipment: Sword, heavy armor, Pike or halberd.
Special Rules: Drilled, stubborn.
Officer.........................60 points
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Officer | 4 | 4 | 4 | 4 | 3 | 1 | 5 | 2 | 9 |
Equipment: sword, heavy armor, Pike or halberd
Special Rules: Drilled, stubborn
Lorrainer Cavalry.........................35 pts.
0-1 (1 per 2000 pts or part thereof)
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Lorrainer Cavalry | 8 | 4 | 3 | 4 | 3 | 1 | 4 | 1 | 7 |
Equipment: Sword, war horse,shield, Lance,light armor. May have heavy armor +2, barding+4.
Special Rules: Ferocious charge.
Light Cavalry.........................18 pts.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Light Cavalry | 8 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment: Horse, sword, crossbow, light armor.
Special Rules: Fast cavalry. May skirmish.
PIKEMEN
| Profile | M | WS | BS | S | T | W | I | A | Ld | Points | Special Rules |
| 0-1 Auszug Elite | 4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | 19 | Drilled, stubborn, phalanx. |
| Auszeg Veteran | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 14 | Drilled, stubborn, phalanx. |
| Landwehr (Regular) | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 9 | Drilled, phalanx. |
| Landsturm (Levy) | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 5 | 5 | Phalanx |
Equipment: Pike,sword. Landwehr and Auszug may have lt armor +2 or heavy armor +3. Landsturm may have lt armor +2.
HALBERDIERS
Special rules above.
| Profile | M | WS | BS | S | T | W | I | A | Ld | Points | Special Rules |
| 0-1 Auszug Elite | 4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | 15 | Drilled, stubborn. |
| Auszeg Veteran | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 12 | Drilled, stubborn. |
| Landwehr (Regular) | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 7 | Drilled. |
| Landsturm (Levy) | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 5 | 5 | None. |
Equipment: Halberd, sword. Landwehr and Auszug may have light armor +2 or heavy armor +3. Landsturm may have light armor +2.
CROSSBOWMEN
Light Troops
| Profile | M | WS | BS | S | T | W | I | A | Ld | Points | Special Rules |
| Auszeg Veteran | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 11 | Drilled |
| Landwehr (Regular) | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 9 | None |
| Landsturm (Levy) | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 5 | 7 | None |
Equipment: X-bow,sword. Landwehr and Auszug may have lt armor +2 or heavy armor +3. Landsturm may have lt armor +2. 1 unit may have 2 handed swords +2 Every 2nd unit may have pavis +2.
HANDGUNNERS
Light Troops
| Profile | M | WS | BS | S | T | W | I | A | Ld | Points | Special Rules |
| Auszeg Veteran | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 11 | Drilled |
| Landwehr (Regular) | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 9 | None |
| Landsturm (Levy) | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 5 | 7 | None |
Equipment: Handgun,sword. Landwehr and Auszug may have lt armor +2 or heavy armor +3. Landsturm may have lt armor +2. Every 2nd unit may have pavis +2.
CANNON.........................75 pts.
1/750 pts.
The cannon has three crew members.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
| Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
| Cannon | - | - | - | - | 6 | 2 | - | - | - |
| Range | Strength | Damage | |
| Cannon | 36" | 7 | D3 |
Uses normal WHFB Empire cannon rules.
MASTER GUNNER.........................25 pts.
0-1 per 2000 pts.
Master gunner allows 1 reroll of the missfire dice per turn on any cannon in battery he is placed in. 2nd roll always stands even if a worse result.
Primary sources: Osprey: The Swiss, and DBM Army Book 4.
This list is Early Swiss who were heavy terrain fighters. Later Swiss developed open field combat vs the Landsknechts but this is durring the renaissance period and so not represented by this army list as it is outside the W. A. B. game system. I have left out square rules on purpose. This tactic is extreemly powerful and is currently outside the bounds of WAB. THe points increase needed would not allow you to field a typical force. A square would allow crossbow and handgunners to be placed outside the square and the fire and retreat ability as they shoot and retreat to rally automatically in the center of the square.
The other issue is mixed pike/halberd units with the habardiers cutting down any enemy that get under the pikes. This is just not worth all the special rules and complexity needed to play it in WAB