Background
The pharaoh Rameses II of the 19th dynasty of the Egyptian New Kingdom ascended the throne in 1304 BC after the death of his father Sethos I (Seti I). After minor campaigns in the first years of his reign against the Nubians and Libyans, Rameses turned his attention to Canaan and Syria. Canaan and Syria were key economic and strategic regions of the time, and the city-states there had been vassals of the major powers in the region for many years.
Rameses was determined to regain the vassal state of Qadesh, on the Orontes River in Syria. Qadesh had been an Egyptian vassal in the times of his great ancestor Tuthmosis III, and was recaptured briefly by his father, Sethos I. In recent years, Qadesh had come under the control of the kings of Hatti once again, and Rameses aim was to recapture the strategically important citadel from the Hittite king, Muwatallis.
The Campaign
Rameses led his army north through Canaan and Syria from Egypt, receiving homage from various Canaanite vassal cities en-route. The army travelled in four divisions, each of around 5,000 men. These were the divisions of Amun, PRe, Sutekh, and Ptah, named for the patron gods of their home cities (Thebes, Memphis, Pi-Rameses and Heliopolis respectively). Each division was a self-contained army corps consisting of about 4,000 infantry and 1,000 chariot-crew in 500 chariots. The divisions marched as distinct bodies along different routes for ease of travel and supply. They were spaced some eight hours normal march apart, and were to meet at Qadesh to join battle with the Hittites.
Muwatallis did not take the threat to the Hittites power in their own neighbourhood lightly. Upon finding out about Rameses plans, he stripped his kingdom of silver and raised the largest army the Hittites and their vassals and allies had ever fielded. It consisted of some 18-19,000 infantry and 3,500 chariots. These marched south to Qadesh to meet the Egyptians.
The Hittite kings had in the past proven themselves to be masters of strategy, and Muwatallis was no different. He reached Qadesh before the Egyptian army and deployed his army behind the treeline of the Orontes river and the mound of the citadel of Qadesh. His main chariot force of some 2,500 chariots was positioned at fords on the river ready to emerge from concealment and assault the marching Egyptians.
Rameses intelligence proved to be somewhat lacking, leading him to suspect nothing of the Hittites intentions. His own scouts failed to locate the Hittites behind Qadesh and two Hittite mercenary Bedoin scouts were captured, giving Rameses the false information that the Hittites were several days march to the north. Lulled into false complacency, Rameses did not hasten to concentrate his army, but instead allowed them to continue with their current rate of march.
The Battle
The Division of Amun, with Rameses leading the order of march arrived at Qadesh, and proceeded to encamp below the city. Next in the order of march was the PRe division followed by the Ptah and finally Sutekh divisions. As PRe were conducting their crossing of the River, the Egyptian scouts finally brought Pharaoh information about the presence of the Hittite army. A furious Rameses sent fast messengers to the most distant of his remaining two divisions to hasten their march to Qadesh.
At this stage, Muwatallis sprung his trap. His massive chariot force charged out of hiding, smashing into the strung out PRe division, routing the infantry and forcing the chariotry to flee and join up with Pharoah and Amun division at their camp. The tiring Hittite chariotry pursued and were met by Amun defending the camp and the combined chariotry of the Amun and Pre divisions personally led by Rameses. Rameses called upon the god (his father!) Amun for victory and fought like a man possesed, halting the Hittite onslaught. When the Hittite attack faltered, Muwatallis committed his chariot reserve in an effort to force the Egyptians to break.
At this stage, a force of allied Canaanite chariotry called the Nearin arrived from the north and with Pharaohs remaining force caused the Hittites to flee back to their reserve and infantry main body with Muwatallis across the river. The Hittites had suffered terrible casualties, including a large number of nobility, and including relatives of the King.
The battered Egyptians retired to their camp and were reinforced by the Ptah division which had force marched to the battlefield. Rameses led his army out the following morning to fight the Hittites, who sent envoys for peace, which Rameses generals urged him to accept. Both armies retired from the field, with the Hittites still in possession of Qadesh. Both armies had suffered crippling losses. Rameses returned to Egypt able to claim a victory in the battle itself, despite the fact that the Hittites followed the retreating Egyptians and captured more Canaanite cities before a treaty was agreed several years later and sealed with Rameses marriage to a Hittite princess.
The Wargames Scenario:
The scenario starts at the point of the Hittite initial assault. Rameses and the Amun division are encamped near Qadesh. The Pre division has just crossed the river and the Hittites launch their assault. The Divisions of Sutekh and Ptah are absent from the field, as are the Nearin force. The Hittite Chariot reserve and infantry are in reserve across the river. The battlefield layout and dispositions are as shown below. The map is simplified to allow the battlefield to fit into an 8 x 6 area which is required for 25mm figures. As the battle occurred on the western side of the river, only that side is shown. The citadel of Qadesh is to the east of the river approximately between the two Hittite deployment areas. The two arrows from the Hittite deployment zones are the chariot fords. The Citadel of Qadesh is on the eastern side of the river approximately between the two Hittite forces.
| Insert image here. |
Scenario special rules:
1. Forces are deployed in the deployment areas allocated.
2. The Hittites move first.
3. The river is fordable by infantry anywhere (as rough terrain) and by chariotry at the chariot fords only (fords are good going but pay movement as rough).
4. Amun division and Rameses with his Royal Guard are set up in the Amun encampment, which counts as a defended obstacle.
5. The PRe division is in marching order at the start of the game. They set up with units (including chariotry) in column within their deployment area, marching towards the Amun encampment. To be in column, units must be in the formation described for fast marching as per the rulebook. As per the WAB ammendments, units in column get no rank bonus. Pre units cannot move during the Egyptian players 1st turn. All P'Re division units must make a panic test when the Hittite main force enters the table.
6. The Nearin dice for arrival from the Egyptian players 5th turn. They need a result of 5-6 on a d6 for successful arrival on turn five. The required score is reduced by 1 for each turn after the 5th.
7. The Ptah division dice for arrival as above, but from the 8th turn. They enter 'fast marching' and will suffer -1 WS and BS due to fatigue from force marching during the battle.
8. The Game lasts for ten turns, or until one side is decisively defeated or concedes.
The Forces:
Forces are taken from the New Kingdom Egyptian and Hittite Empire army lists from the Chariot Wars supplement for WAB. Troop types and special rules from those lists apply for the scenario.
The scenario uses a troop scale of 50:1 (ie 50 men to each wargames figure or model). The composition of forces is deduced from the various primary and secondary sources.
To do the scenario justice, the forces are very large. Remember this was the greatest chariot battle in history! A number of players may like to take the various commands for each side in a multi player game. This will ease control and make it easier for players to provide less models each. The total number of models are below.
The Egyptians need 39 x chariots, 40 x chariot runners, 10 x sherden, 60 x spearmen, 60 x archers, 30 x axemen, 30 x nubians and 30 x libyans.
The Hittites and Allies need 34 x 3-crew chariots, 30 x 2 crew chariots, 15 x Syrian chariots, 75 x chariot runners, 180 x spearmen, 10 x guardsmen, 40 x archers, 40 x lukka, and 20 x syrian light infantry. *
*The Hittite infantry did not historically take part in day one of the fighting, so players could leave them out of the battle if they wish. It is preferred that they are included to allow the Hittite general the full options historically available to Muwatallis.
A detailed breakdown follows in the Order of Battle for the two armies.
EGYPTIAN ORDER OF BATTLE
Pharaoh and Royal Guard: set up in encampment 610pts
Pharoah (Army General)
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Rameses II | 4 |
5 |
5 |
4 |
3 |
3 |
6 |
2 |
10 |
160 |
| Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
40 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield.
Special Rules: Army General
Army Standard Bearer
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Army Standard | 4 |
4 |
4 |
4 |
3 |
1 |
4 |
2 |
8 |
80 |
| Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
40 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield.
Special Rules: Army standard
Royal Chariotry - unit with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 4 x Light Chariots | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
175 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield.
Special Rules: may shoot when charging
Chariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
70 |
Equipment: Armed with hand weapon, javelins, shield.
Special Rules: Light infantry, Chariot Runners
Shardana Guards - unit with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Sherden | 5 |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
145 |
Equipment: Armed with hand weapon, light armour, buckler.
Special Rules: Stubborn
Amun Division: set up in encampment 1135pts
Brigade Commander
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Brigade
Commander |
4 |
4 |
4 |
4 |
3 |
2 |
5 |
2 |
8 |
70 |
| Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
40 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield.
Chariots - in two units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
430 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield.
Chariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
70 |
Equipment: Armed with hand weapon, javelins, shield.
Special Rules: Light infantry, Chariot Runners
Infantry archer, spearman and axemen units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 20 x Spearmen | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
155 |
| 10 x Axemen | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
115 |
| 20 x Archers | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
155 |
| 10 x Nubians | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
50 |
| 10 x Libyans | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
5 |
50 |
Equipment: Spearmen armed with hand weapon, throwing spear, shield
Bowmen armed with hand weapon and composite bow
Axemen armed with two handed weapon, shield, light armour
Nubians armed with hand weapon and short bow
Libyans armed with mixed weapons
Special Rules: Libyans are Light Infantry, subject to warbands rules 1 & 2
Nubians are skirmishers
PRe Division: (as per Amun Division) 1135pts
set up in area shown on deployment map
The Ne-Arin: 623pts
Ne-Arin (Brigade) Commander
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Brigade
Commander |
4 |
4 |
4 |
4 |
3 |
2 |
5 |
2 |
8 |
70 |
| Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
43 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield, thrusting spear.
Chariots - in two units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
460 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield, thrusting spear.
Canaanite Chariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
50 |
Equipment: Armed with hand weapon, javelins.
Special Rules: Light infantry, Chariot Runners
Ptah Division: (as per Amun and PRe divisions) 1135pts
enter as per scenario special rules from area marked.
Egyptian Army Total:
Pharoah and
Guard - 610pts
Amun Division
-
1135pts
PRe Division
-
1135pts
Ptah Division
-
1135pts
The NeArin
-
623pts
TOTAL
-
4638pts
HITTITE ORDER OF BATTLE
Main Force: 3047pts
Prince (Main Force Army General)
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Prince | 4 |
5 |
5 |
4 |
4 |
3 |
6 |
3 |
9 |
160 |
| 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
52 |
Equipment: Armed with hand weapon, thrusting spear, light armour, javelins, shield.
Special Rules: Army general
Army Standard
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Army Standard | 4 |
4 |
4 |
4 |
3 |
2 |
5 |
2 |
8 |
73 |
| 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
52 |
Equipment: Armed with hand weapon, thrusting spear, light armour, javelins, shield.
Special Rules: Army Standard
Hittite Chariots - in four units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 20 x 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
1100 |
Equipment: Armed with hand weapon, thrusting spear light armour, javelins, shield.
HittiteChariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 20 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
140 |
Equipment: Armed with hand weapon, javelins, shield
Special Rules: Light infantry, Chariot Runners
Hittite Vassal Chariots - in four units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 20 x 2 Crew Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
820 |
Equipment: Armed with hand weapon, thrusting spear light armour, javelins, shield.
HittiteChariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 20 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
140 |
Equipment: Armed with hand weapon, javelins, shield
Special Rules: Light infantry, Chariot Runners
Syrian allied Chariots - in two units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
460 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield, thrusting spear.
Syrian allied Chariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
50 |
Equipment: Armed with hand weapon, javelins.
Special Rules: Light infantry, Chariot Runners
Reserve Force 3777pts
Great King (Reserve Force Army General)
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| Muwatallis | 4 |
5 |
5 |
4 |
4 |
3 |
6 |
3 |
10 |
170 |
| 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
52 |
Equipment: Armed with hand weapon, thrusting spear, light armour, javelins, shield.
Special Rules: Army general
Army Standard
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 1 x Army Standard | 4 |
4 |
4 |
4 |
3 |
2 |
5 |
2 |
8 |
73 |
| 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
52 |
Equipment: Armed with hand weapon, thrusting spear, light armour, javelins, shield.
Special Rules: Army Standard
Hittite Chariots - in two units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x 3 Crew Chariot | 7 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
8 |
550 |
Equipment: Armed with hand weapon, thrusting spear light armour, javelins, shield.
HittiteChariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
70 |
Equipment: Armed with hand weapon, javelins, shield
Special Rules: Light infantry, Chariot Runners
Hittite Vassal Chariots - in two units each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x 2 Crew Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
410 |
Equipment: Armed with hand weapon, thrusting spear light armour, javelins, shield.
HittiteChariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 10 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
70 |
Equipment: Armed with hand weapon, javelins, shield
Special Rules: Light infantry, Chariot Runners
Syrian allied Chariots - in one unit with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 5 x Light Chariot | 8 |
4 |
4 |
3 |
4 |
1 |
4 |
2 |
8 |
230 |
Equipment: Armed with hand weapon, light armour, composite bow, javelins, shield, thrusting spear.
Syrian allied Chariot Runners
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 5 x Chariot Runners | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
25 |
Equipment: Armed with hand weapon, javelins.
Special Rules: Light infantry, Chariot Runners
Infantry archer and lukka in units of 20, spearmen in units of 30, each with standard, musician and leader
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Pts |
| 180 x Spearmen | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
1170 |
| 10 x Guards | 4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
115 |
| 40 x Archers | 4 |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
6 |
270 |
| 40 x Lukka | 4 |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
420 |
| 20 x Syrian Hupshu | 5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
5 |
100 |
Equipment: Spearmen armed with hand weapon, thrusting spear, shield
Bowmen armed with hand weapon and composite bow
Axemen armed with two handed weapon
Syrian Hupshu armed with hand weapon and javelins
Lukka armed with hand weapon, javelins and shield
Special Rules: Lukka are subject to warbands rules 1 & 2
Syrian Hupshu are light infantry
Hittite Total:
Main Force
- 3047pts
Reserve Force
-
3777pts
TOTAL
-
6824pts
Hypothetical Alternative:
As an alternative, players might like to see what could have occurred if the Hittite king had decided to opt for an open battle rather than springing his ambush. Assume that Muwatallis has waited for the Egyptian army to turn up in order to inflict a totally decisive defeat on Rameses. The following scenario rules apply:
1. The Battlefield remains the same except the Egyptians deploy on the western edge and the Hittites on the eastern edge (the river) up to 18 in from the edge. Armies can set up anywhere in this area.
2. All forces may start on-table. Use all of the forces as per the orders of battle given previously. All four divisions, Royal Reserve and NeArin are present.
3. The duration of the game is eight turns, or until one side is decisively defeated.
BIBLIOGRAPHY & FURTHER READING